Cricket Roulette Settlement Rules
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Markets description
AmericanFootball AnyOther AustralianFootball Badminton Bandy Baseball Basketball Bowls BeachFootball BeachVolleyball Biathlon Boxing Chess Cricket Curling Darts Entertainment ESport FieldHockey Floorball Football Futsal Golf Handball HorceRacing IceHockey Kabaddi MMA MotorSport Olympics Politics Rugby Snooker Squash TableTennis Tennis UFC Volleyball Waterpolo
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Bet Settlement Rules
American Football Australian Football Badminton Bandy Baseball Basketball Beach Football Beach Volleyball Biathlon Boxing Chess Cricket Curling Cycling Darts E-sport Field Hockey Floorball Football Formula 1, Nascar, MotoGP Futsal Handball Horse Racing Ice Hockey Kabaddi MMA Rugby Snooker Squash Table Tennis Tennis UFC Volleyball Water Polo Virtual Sports Other sports
General Rules
The event is held in the format of one virtual Innings. The virtual field is divided into red and black zones, each of which has its own value of runs (points from 1 to 18). Wicket equals 0 runs. Each team (team #1 and team #2) serves 6 balls – ball #1 through ball #6. The team that scores the most runs in total wins.
Market Rules
Match result (3-way)
All bets on the match will be settled according to the final result of the virtual event. In the case of a tie, dead-heat rules will apply.
Team Total Runs
Bets are settled according to the total number of runs (points) scored by a team in Innings #1. When settled, bets only consider runs (points) scored by one team (team #1 or team #2).
Handicap (0)
Bets are settled according to the final result of the virtual event. Bet on the handicap will be winning if the game ends in a win of the selected team with the handicap. Bet on the handicap will be void if the event ends in a draw.
Team Color off ball #
Bets are settled according to the color of the zone (red or black) in which the ball landed in each delivery separately. All bets will be settled according to the serving team in Innings #1. Zero (wicket) is settled as a loss.
Team Exact Number of Runs Off Ball #
Bets are settled according to the exact number of runs (points) scored in each delivery separately. Wicket equals 0 runs (points).
Team Number of Runs Off Ball # (Even/Odd)
Bets are settled according to total runs (points) scored by the team in each delivery separately. All bets will be settled according to the even or odd number of runs (points). Zero (wicket) is settled as a loss.
Team Low or High Off Ball #
All bets are settled according to the zone where the ball landed. Low zones - from 1 to 9 runs (points). High zones - from 10 to 18 runs (points). Zero (wicket) is settled as a loss.
Team Tier or Off Ball #
All bets are settled according to the zone where the ball landed. Low zones - from 1 to 6 runs (points). Middle zones - from 7 to 12 runs (points). High zones - from 13 to 18 runs (points). Zero (wicket) is settled as a loss.
Team Segments Off Ball #
Bets are settled according to three selected zones in which the ball must land. For a bet to be successful, the ball must land in one of the three selected zones. Zero (wicket) is settled as a loss.